YOUR FIRST SHIP

Compare Star Citizen starter ships

Choose a budget, then the activities you want to try. Compare available ships at scale in the hangar.

GAME PACKAGES
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02 / CHOOSE YOUR ACTIVITY

USD before tax. Budget filters use the displayed price, including listed promotions. Titan and Cutlass discounts were reported on 11 September 2026; their end dates are unconfirmed. Other prices are standard pack prices. This is not a live price feed: confirm the final price, availability and contents on RSI. Activity tags are a guide to roles, not performance rankings.

How to read the ratings

Ten slanted segments make each indicator easy to compare. Five bars are calculated from a single stat: Combat = stock pilot burst DPS; Transport = general cargo SCU; Defense = shield HP; Maneuverability = average unboosted pitch/yaw; Speed = unboosted SCM speed. The largest value among these seven ships fills ten segments. Other values scale proportionally and round to whole segments (at least one for a positive value). Filtering does not change the scores.

Versatility is our editorial assessment of how many activities the ship can support. It is explained on each card. Defense is not a survival prediction; combat does not include missile damage or crewed turrets. A specialist can score low in general-purpose categories and still excel at its own profession.

Data snapshot: Alpha 4.10.0-LIVE.12519617, checked 11 September 2026. Values may change with patches or loadouts. Player discussions inform the written advice, not numerical vote averages.

CITIZEN PACK$60USD · before tax
Aurora Mk II in Star Citizen
Image credits · Star Citizen Wiki ↗

Aurora Mk II

VersatileCombatTransport

Start small. Keep your options open.

Combat
1,312.4 pilot DPS
Transport
2 SCU cargo
Defense
6,000 shield HP
Versatility
Editorial assessment
Maneuverability
58°/s pitch · 52°/s yaw
Speed
225 m/s SCM · 1,230 m/s max
OUR TAKE · COMMUNITY-INFORMED

A useful first ship if you have not settled on a career. Players in the starter discussion often favour the Aurora Mk II as a low-commitment way to learn the game, while others prefer the Cutter’s practical cabin. Its modules are the important distinction: they can broaden its role, but the base ship should not be mistaken for every upgraded configuration at once.

Good fitA flexible starting platform with room to specialize later.

Keep in mindThe base cargo grid is only 2 SCU. Additional modules are a separate configuration.

Sources & rating context

Stats: 4.10.0-LIVE.12519617. Checked 2026-09-11. Stock loadout, without optional modules. These indicators are relative to all seven ships, not votes or a universal ship ranking.

Versatility 7/10: A generalist with a bed, small cargo grid and optional role modules. Base configuration rated.

Stat values · Star Citizen Wiki API ↗Ship features · Star Citizen Wiki ↗Read the player discussion ↗

Our summary reflects selected opinions, including tradeoffs; it is not a community consensus or a hands-on review.

GENERALIST PACK$60USD · before tax
Cutter in Star Citizen
Image credits · Star Citizen Wiki ↗

Cutter

VersatileTransport

A working van you can call home.

Combat
656.2 pilot DPS
Transport
4 SCU cargo
Defense
2,160 shield HP
Versatility
Editorial assessment
Maneuverability
36°/s pitch · 36°/s yaw
Speed
180 m/s SCM · 1,010 m/s max
OUR TAKE · COMMUNITY-INFORMED

The Cutter appeals to pilots who spend more time reaching ground missions and moving equipment than chasing dogfights. In the discussion, owners value its accessible interior and usefulness for small vehicles; that practical appeal matters more than its low gun output. It makes sense as a modest everyday runabout, provided you are comfortable leaving serious ship combat to something else.

Good fitPractical cabin and loading access for everyday utility.

Keep in mindLimited cargo volume and modest firepower; vehicle fit depends on the vehicle.

Sources & rating context

Stats: 4.10.0-LIVE.12519617. Checked 2026-09-11. Stock loadout, without optional modules. These indicators are relative to all seven ships, not votes or a universal ship ranking.

Versatility 7/10: Delivery, ground-mission transport and light vehicle utility, but limited combat.

Stat values · Star Citizen Wiki API ↗Ship features · Star Citizen Wiki ↗Read the player discussion ↗

Our summary reflects selected opinions, including tradeoffs; it is not a community consensus or a hands-on review.

DUELIST PACK
−25%$75$56.25USD · before tax
Avenger Titan in Star Citizen
Image credits · Star Citizen Wiki ↗

Avenger Titan

CombatVersatileTransport

Fight a little. Haul a little.

Combat
2,359.6 pilot DPS
Transport
8 SCU cargo
Defense
4,320 shield HP
Versatility
Editorial assessment
Maneuverability
53°/s pitch · 48°/s yaw
Speed
262 m/s SCM · 1,425 m/s max
OUR TAKE · COMMUNITY-INFORMED

The Titan is a natural comparison point when you want early ship combat without giving up a cargo bay. Players often recommend it for combining those two activities, although it still has the space limitations of a small starter. The stock gun output and speed support that mixed role. Choose it for practical capability rather than expecting the amenities of a larger live-in ship.

Good fitA strong mix of pilot weapons, speed and a usable cargo bay.

Keep in mindEight SCU suits small jobs; it is not a dedicated freighter or specialist fighter.

Sources & rating context

Promotion reported 2026-09-11; end date unconfirmed. Check the current RSI offer before buying.

Stats: 4.10.0-LIVE.12519617. Checked 2026-09-11. Stock loadout, without optional modules. These indicators are relative to all seven ships, not votes or a universal ship ranking.

Versatility 8/10: Combines combat, small cargo jobs, a bed and independent cockpit access.

Stat values · Star Citizen Wiki API ↗Ship features · Star Citizen Wiki ↗Read the player discussion ↗

Our summary reflects selected opinions, including tradeoffs; it is not a community consensus or a hands-on review.

Check RSI offers ↗
MINER PACK$75USD · before tax
Golem in Star Citizen
Image credits · Star Citizen Wiki ↗

Golem

Mining

Choose the career before the ship.

Combat
437.4 pilot DPS
Transport
0 SCU cargo · 32 SCU ore separately
Defense
2,160 shield HP
Versatility
Editorial assessment
Maneuverability
43°/s pitch · 43°/s yaw
Speed
203 m/s SCM · 1,010 m/s max
OUR TAKE · COMMUNITY-INFORMED

The Golem is for a player who already wants to mine. General starter discussions caution that industrial ships narrow the activities you can try with your first purchase; that is the key tradeoff here. Its 32 SCU is ore storage, not a general cargo hold. A low transport or versatility indicator therefore does not mean it is bad at its intended job: it is a focused tool for learning mining.

Good fitA dedicated entry into ship-based mining with ore storage.

Keep in mindOre containers cannot be treated as a 32 SCU freight bay.

Sources & rating context

Stats: 4.10.0-LIVE.12519617. Checked 2026-09-11. Stock loadout, without optional modules. These indicators are relative to all seven ships, not votes or a universal ship ranking.

Versatility 2/10: Mining-focused configuration with no general cargo grid.

Stat values · Star Citizen Wiki API ↗Ship features · Star Citizen Wiki ↗Read the player discussion ↗

Our summary reflects selected opinions, including tradeoffs; it is not a community consensus or a hands-on review.

SALVAGER PACK$75USD · before tax
Salvation in Star Citizen
Image credits · Star Citizen Wiki ↗

Salvation

Salvage

A specialist with a little spare utility.

Combat
437.4 pilot DPS
Transport
6 SCU cargo
Defense
4,320 shield HP
Versatility
Editorial assessment
Maneuverability
45°/s pitch · 45°/s yaw
Speed
205 m/s SCM · 1,150 m/s max
OUR TAKE · COMMUNITY-INFORMED

The Salvation makes sense when salvaging is the activity you want to learn first. Owners also point out that its small cargo grid can handle some light freight, giving it a use beyond salvage. That flexibility has limits: six SCU fills quickly, and the cockpit-focused layout is different from a starter with a walk-in cabin. Compare it for the career it opens, not for winning a general-purpose scorecard.

Good fitDedicated salvage equipment plus a small usable cargo grid.

Keep in mindLimited cargo space and no walk-in living area.

Sources & rating context

Stats: 4.10.0-LIVE.12519617. Checked 2026-09-11. Stock loadout, without optional modules. These indicators are relative to all seven ships, not votes or a universal ship ranking.

Versatility 4/10: Salvage is its main role; the six-SCU grid allows limited freight work.

Stat values · Star Citizen Wiki API ↗Ship features · Star Citizen Wiki ↗Read the player discussion ↗

Our summary reflects selected opinions, including tradeoffs; it is not a community consensus or a hands-on review.

HAULER PACK$80USD · before tax
Intrepid in Star Citizen
Image credits · Star Citizen Wiki ↗

Intrepid

TransportVersatile

Comfort over raw firepower.

Combat
817.9 pilot DPS
Transport
8 SCU cargo
Defense
2,160 shield HP
Versatility
Editorial assessment
Maneuverability
48°/s pitch · 48°/s yaw
Speed
227 m/s SCM · 1,225 m/s max
OUR TAKE · COMMUNITY-INFORMED

The Intrepid divides opinion. Fans appreciate its interior and courier feel; critics compare its single pilot gun and split cargo layout with the Titan’s more utilitarian arrangement. Both perspectives are useful: this is a ship to consider if the experience of living out of it matters to you. For cargo, look beyond the total SCU figure and check the container sizes its individual bays can accept.

Good fitA well-appointed interior with cargo access for courier work.

Keep in mindSplit cargo bays and lower stock gun output than the Titan.

Sources & rating context

Stats: 4.10.0-LIVE.12519617. Checked 2026-09-11. Stock loadout, without optional modules. These indicators are relative to all seven ships, not votes or a universal ship ranking.

Versatility 6/10: Courier and general travel utility, with a cabin, but modest combat capability.

Stat values · Star Citizen Wiki API ↗Ship features · Star Citizen Wiki ↗Read the player discussion ↗

Our summary reflects selected opinions, including tradeoffs; it is not a community consensus or a hands-on review.

PRIVATEER PACK
−20%$125$100USD · before tax
Cutlass Black in Star Citizen
Image credits · Star Citizen Wiki ↗

Cutlass Black

TransportCombatVersatile

More room to grow into.

Combat
2,797.8 pilot DPS
Transport
46 SCU cargo
Defense
7,200 shield HP
Versatility
Editorial assessment
Maneuverability
39°/s pitch · 35°/s yaw
Speed
217 m/s SCM · 1,150 m/s max
OUR TAKE · COMMUNITY-INFORMED

The Cutlass Black is the larger multi-role option in this selection. Players often mention it as a step up for trying several activities rather than simply replacing one small starter with another. Its cargo bay and crewed turret broaden what you can do, but it is also a bigger ship to handle. The pilot-gun indicator below excludes the turret, which needs another operator to contribute.

Good fitSubstantially more cargo and the option to bring a turret gunner.

Keep in mindLarger footprint and slower turning than the smaller agile starters.

Sources & rating context

Promotion reported 2026-09-11; end date unconfirmed. Check the current RSI offer before buying.

Stats: 4.10.0-LIVE.12519617. Checked 2026-09-11. Stock loadout, without optional modules. These indicators are relative to all seven ships, not votes or a universal ship ranking.

Versatility 9/10: Freight, vehicle transport and combat, with additional crew utility.

Stat values · Star Citizen Wiki API ↗Ship features · Star Citizen Wiki ↗Read the player discussion ↗

Our summary reflects selected opinions, including tradeoffs; it is not a community consensus or a hands-on review.

Check RSI offers ↗
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